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godo

v1.0.8RubyGems· Ruby

go (to project) do (stuffs) godo provides a smart way of opening a project folder in multiple terminal tabs and, in each tab, invoking a commands appropriate to that project. For example if the folder contains a Rails project the actions might include: starting mongrel, tailing one or more logs, starting consoles or IRB sessions, tailing production logs, opening an editor, running autospec, or gitk. godo works by searching your project paths for a given search string and trying to match it against paths found in one or more configured project roots. It will make some straightforward efforts to disambiguate among multiple matches to find the one you want. godo then uses configurable heuristics to figure out what type of project it is, for example "a RoR project using RSpec and Subversion". From that it will invokes a series of action appropriate to the type of project detected with each action being run, from the project folder, in its own terminal session. godo is entirely configured by a YAML file (~/.godo) that contains project types, heuristics, actions, project paths, and a session controller. A sample configuration file is provided that can be installed using godo --install. godo comes with an iTerm session controller for MacOSX that uses the rb-appscript gem to control iTerm (see lib/session.rb and lib/sessions/iterm_session.rb). It should be relatively straightforward to add new controller (e.g. for Leopard Terminal.app), or a controller that works in a different way (e.g. by creating new windows instead of new tabs). There is nothing MacOSX specific about the rest of godo so creating controllers for other unixen should be straightforward if they can be controlled from ruby. godo is a rewrite of my original 'gp' script (http://matt.blogs.it/entries/00002674.html) which fixes a number of the deficiencies of that script, turns it into a gem, has a better name, and steals the idea of using heuristics to detect project types from Solomon White's gp variant (http://onrails.org/articles/2007/11/28/scripting-the-leopard-terminal). godo now includes contributions from Lee Marlow <lee.marlow@gmail.com> including support for project level .godo files to override the global configuration, support for Terminal.app, and maximum depth support to speed up the finder. godo lives at the excellent GitHub: http://github.com/mmower/godo/ and accepts patches and forks.

The verdict
Abandoned. Last published 16 years ago. No recent activity — look for a maintained alternative.
No recent activity — look for a maintained alternative.
Live from the RubyGems registry · derived rules, not AI
How it scores
MaintenanceAbandoned
PopularityNiche
SecurityClean
LicenseUnknown
DepsZero deps
Maintenance
Last published 16 years ago.
Popularity
6 downloads / week
Security
No known advisories for this version (OSV).
License
No license declared.
Dependencies
No runtime dependencies
Recent releases
  • 1.0.016 years ago
  • 1.0.116 years ago
  • 1.0.216 years ago
  • 1.0.316 years ago
  • 1.0.416 years ago
  • 1.0.516 years ago
  • 1.0.716 years ago
  • 1.0.816 years ago
godo — go (to project) do (stuffs) godo provides a smart way of opening a project folder in multiple terminal tabs and, in each tab, invoking a commands appropriate to that project. For example if the folder contains a Rails project the actions might include: starting mongrel, tailing one or more logs, starting consoles or IRB sessions, tailing production logs, opening an editor, running autospec, or gitk. godo works by searching your project paths for a given search string and trying to match it against paths found in one or more configured project roots. It will make some straightforward efforts to disambiguate among multiple matches to find the one you want. godo then uses configurable heuristics to figure out what type of project it is, for example "a RoR project using RSpec and Subversion". From that it will invokes a series of action appropriate to the type of project detected with each action being run, from the project folder, in its own terminal session. godo is entirely configured by a YAML file (~/.godo) that contains project types, heuristics, actions, project paths, and a session controller. A sample configuration file is provided that can be installed using godo --install. godo comes with an iTerm session controller for MacOSX that uses the rb-appscript gem to control iTerm (see lib/session.rb and lib/sessions/iterm_session.rb). It should be relatively straightforward to add new controller (e.g. for Leopard Terminal.app), or a controller that works in a different way (e.g. by creating new windows instead of new tabs). There is nothing MacOSX specific about the rest of godo so creating controllers for other unixen should be straightforward if they can be controlled from ruby. godo is a rewrite of my original 'gp' script (http://matt.blogs.it/entries/00002674.html) which fixes a number of the deficiencies of that script, turns it into a gem, has a better name, and steals the idea of using heuristics to detect project types from Solomon White's gp variant (http://onrails.org/articles/2007/11/28/scripting-the-leopard-terminal). godo now includes contributions from Lee Marlow <lee.marlow@gmail.com> including support for project level .godo files to override the global configuration, support for Terminal.app, and maximum depth support to speed up the finder. godo lives at the excellent GitHub: http://github.com/mmower/godo/ and accepts patches and forks. (Ruby / RubyGems) · Modules