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graphics

v1.1.2RubyGems· Ruby

Graphics provides a simple framework to implement games and/or simulations and is designed to follow mathematical conventions, NOT game programming conventions. Particularly it: * Uses degrees. * Draws in quadrant 1 (0-90 degrees). * Right hand rule: 0 degrees is east, 90 is north, etc. These allow simple things like Trigonometry functions to work as expected. It means that all that stuff you were taught in grade school still work as intended. This makes one less thing you have to adjust when implementing your simulation.

The verdict
Aging — last published over a year ago — check before adopting. Check the repo for activity before adopting.
Check the repo for activity before adopting.
Live from the RubyGems registry · derived rules, not AI
How it scores
MaintenanceAging
PopularityNiche
SecurityClean
LicensePermissive
DepsZero deps
Maintenance
Last published over a year ago — check before adopting.
Popularity
12 downloads / week
Security
No known advisories for this version (OSV).
License
MIT
Dependencies
No runtime dependencies
Recent releases
  • 1.1.2over a year ago
  • 1.1.1over a year ago
  • 1.1.02 years ago
  • 1.0.17 years ago
  • 1.0.07 years ago
  • 1.0.0b69 years ago
  • 1.0.0b510 years ago
  • 1.0.0b410 years ago
graphics — Graphics provides a simple framework to implement games and/or simulations and is designed to follow mathematical conventions, NOT game programming conventions. Particularly it: * Uses degrees. * Draws in quadrant 1 (0-90 degrees). * Right hand rule: 0 degrees is east, 90 is north, etc. These allow simple things like Trigonometry functions to work as expected. It means that all that stuff you were taught in grade school still work as intended. This makes one less thing you have to adjust when implementing your simulation. (Ruby / RubyGems) · Modules