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sashite-pcn

v0.6.0RubyGems· Ruby

PCN (Portable Chess Notation) provides a comprehensive, JSON-based format for representing complete chess game records across variants. This gem implements the PCN Specification v1.0.0 with a modern Ruby interface featuring immutable game objects and functional programming principles. PCN integrates the Sashité ecosystem specifications (PMN for moves, FEEN for positions, and SNN for style identification) to create a unified, rule-agnostic game recording system. Supports traditional single-variant games and cross-variant scenarios where players use different game systems, with complete metadata tracking including player information, tournament context, and game status. Perfect for game engines, database storage, game analysis tools, and archival systems requiring comprehensive game record management across diverse abstract strategy board games.

The verdict
Aging — last published 7 months ago — check before adopting. Check the repo for activity before adopting.
Check the repo for activity before adopting.
Live from the RubyGems registry · derived rules, not AI
How it scores
MaintenanceAging
PopularityNiche
SecurityClean
LicensePermissive
DepsZero deps
Maintenance
Last published 7 months ago — check before adopting.
Popularity
11 downloads / week
Security
No known advisories for this version (OSV).
License
MIT
Dependencies
No runtime dependencies
Recent releases
  • 0.6.07 months ago
  • 0.5.07 months ago
  • 0.4.17 months ago
  • 0.4.07 months ago
  • 0.3.08 months ago
  • 0.2.08 months ago
  • 0.1.08 months ago
sashite-pcn — PCN (Portable Chess Notation) provides a comprehensive, JSON-based format for representing complete chess game records across variants. This gem implements the PCN Specification v1.0.0 with a modern Ruby interface featuring immutable game objects and functional programming principles. PCN integrates the Sashité ecosystem specifications (PMN for moves, FEEN for positions, and SNN for style identification) to create a unified, rule-agnostic game recording system. Supports traditional single-variant games and cross-variant scenarios where players use different game systems, with complete metadata tracking including player information, tournament context, and game status. Perfect for game engines, database storage, game analysis tools, and archival systems requiring comprehensive game record management across diverse abstract strategy board games. (Ruby / RubyGems) · Modules