Simple, flexible file copy utility
Node binding for rspack
Turn an object into a persistent execution context.
A package to create a tree of named routes
Gatsby node helper functions to aid node creation.
TypeScript definitions for imap-simple
Box2D physics engine for Akashic
Potrace in Javascript, for NodeJS
Event manager.
Generate a changelog from git metadata.
Node.js localstorage for KVS.
Universal Server.
Utility functions for working with WebSockets
Read file and parse it as json.
Recursively walk and transform EcmaScript AST
Node.js native addon build tool
Fast, good-enough concatenation with source maps.
An evented streaming XML parser in JavaScript
PNG encoder/decoder in pure JS, supporting any bit size & interlace, async & sync with full test suite.
The Application Engine for the AI Era. A multi-threaded, AI-native runtime with a persistent Scene Graph, enabling AI agents to introspect and mutate the living application structure in real-time.
QRCodes, in the terminal
<h1 align="center" style="position: relative;" > <br> <img src="https://github.com/Shopify/theme-check-vscode/blob/main/images/shopify_glyph.png?raw=true" alt="logo" width="141" height="160"> <br> Theme Language Server </h1>
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
Data client for Node.js