Contains many types related to manipulating a Minecraft world, including entities, blocks, dimensions, and more.
A collection of type definitions, for building Solid Aria primitives.
Heroicons for Solid
OpenID Connect Relying Party client library
Bootstrap 5 components built with SolidJS
A Vue renderer for the Strapi's Blocks rich text editor. Compatible with Nuxt.
input masking event primitive.
Unstyled/headless components for Solid-Bootstrap
Workflow runtime for AI agents - deterministic pipelines with approval gates
Primitives for dealing with focus rings and focus management.
Vite plugin for border style utilities
Convert Draft.js content to Tiptap-compatible content.
Solid component for ApexCharts
PostCSS plugin to keep rules and at-rules content in order.
Better babel transforms for decorators
The validator client handles consensus duties for Aztec validators: validating block proposals, attesting to checkpoints, and detecting slashable some offenses. Validators do NOT attest to individual blocks. Attestations are only created for checkpoint pr
remark plugin to support directives
Solid component to generate QR codes, based on qrcode.react
Primitives for destructuring reactive objects – like props or stores – or signals of them into a separate accessors updated individually.
A Rolldown plugin for compiling SolidJS JSX/TSX files using Babel presets
Visual React email editor: JSON design in/out; HTML for preview.
Drizzle ORM adapter for Solid Pods
Generic JSDoc-like comment parser
Markdown linting helpers for Electron org repos