A headless component to implement a truncated chips based on parent container/screen size for users! Small bundle size of 2.1kb but can create super powerful UI experiences with a simple-to-use API. 
File-based autonomous memory protocol for AI coding assistants — minimizes token cost, prevents context bloat.
A simple React custom hook for pull-to-refresh function that support NextJs
WebAssembly bindings for Texture2DDecoder - decode various texture formats (BC1-7, ETC, PVRTC, ASTC, etc.) with Unity asset decoder
UPM Package of the MongoDB C# Driver. Does NOT always stay updated.
A lightweight Promises library derived from RSG C# Promises.
Native logic for avoiding covering text inputs by soft input views
i18next wrapper for vue
React Native Module for displaying ads from Unity Ads.
Seamlessly use React components inside a Svelte app
OpenCode plugin: enhanced TODO tools (dual storage + dependency graph)
Styled Components for Solid
Select component
A compact, cross-browser solution for the Javascript Notifications API
*Microblink is deprecating this frontend solution to make way for a more efficient image acquisition component — [BlinkID ImageCapture In-browser SDK](https://github.com/BlinkID/blinkid-imagecapture-in-browser). You can still use this library but we will
Fortnite UI Sample for OneJS
Scoped logging and debugging for teams based on dev ID - works in browser and Node.js
Persistent dev brain for AI coding CLIs (Claude Code, opencode, gemini-cli) — memory vault across sessions
Curved-sreen shader aseets for Unity.
Polyglot dev-cache reaper — find and delete node_modules, .venv, target, DerivedData and the rest of your build cruft from a fast terminal UI
Universal guidance framework for the BlackBox Creative Suite and poqpoq World ecosystem
User space solution for picking Cypress tests to run
Fix the Google Antigravity 2.0 bug that splits one project into duplicate numbered Projects-panel entries (Name, Name 2, Name 3, ...).
this is testing for custom unity package for version 3.0.3