A faster alternative to Object.create(null)
Foundry Local JavaScript SDK
WebGPU for node
Merkle tree implemented as a persistent datastructure
Compressing images using the BC1 (DXT1), BC2 (DXT3), BC3 (DXT5), BC4, BC5 & BC7 texture compression standard.
The ultimate javascript content-type utility.
TypeScript definitions for @babel/core
**GPU accelerated image resizer**
Compressing images using the Basis Universal Supercompressed GPU Texture Codec.
Runtime type checking for React props and similar objects.
WIP - a pure javascript version of sodium-native
Babel Types is a Lodash-esque utility library for AST nodes
Compressing images using the ETC & ETC2 texture compression standard.
Classify GPU's based on their benchmark score in order to provide an adaptive experience.
Compressing images using the ASTC texture compression standard.
WebGL performance monitor that showing percentage of GPU/CPU load
Minimal WebGPU shader library
Types for the AWS SDK
A Javascript library for running ONNX models on browsers
gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.
TypeScript definitions for express-serve-static-core
⚡️ A React abstraction for the popular three-gpu-pathtracer.
No description provided.
IDLE Protocol node — turn idle compute into revenue