gpu-curtains is a 3D WebGPU rendering engine. It can be used as a standalone 3D engine, but also includes extra classes focused on mapping 3d objects to DOM elements; It allows users to synchronize values such as position, sizing, or scale between them.
⚡️ A React abstraction for the popular three-gpu-pathtracer.
Budget allocator MCP App Server with interactive visualization
WebGPU for Node.js via Google Dawn
Cornerstone3D Core
Pixi.js texture allocator
RustCrypto: Argon2 binding for Node.js
A dependency solver for the elm ecosystem
Client-side telemetry for JOYCO sites
High-performance TensorFlow Lite library for React Native, built with Nitro Modules
A simple and powerful JavaScript animation library
Multipurpose Javascript 3D graphic library
A thin layer between JS and WebGPU/WGSL that improves development experience and allows for faster iteration.
Run AI models locally on your machine with node.js bindings for llama.cpp. Enforce a JSON schema on the model output on the generation level
A WebGL memory tracker
Framework-agnostic WebGPU runtime for fullscreen WGSL shaders with explicit Svelte, React, and Vue adapter entrypoints.
React Native binding of llama.cpp
Advanced lighting WGSL modules and planning profiles for @plasius/gpu-worker.
TypeScript declaration files for deck.gl
Shared browser-safe demo runtime and asset helpers for the Plasius gpu-* package family.
An animation library for JavaScript and React.
BSD licensed community fork of mapbox-gl, a WebGL interactive maps library
HyperLite native binary for Linux x64 — terminal-native local AI with CUDA GPU acceleration via Ollama
Linux dmabuf allocator module