Octokit authentication strategy for OAuth clients
A universal module that gets physical information about the device running the application
EvenHub glasses app simulator
This package is part of the [React Native CLI](../../README.md). It contains commands for managing the Android part of React Native app.
Super light and fast Extensible ES6+ events and EventEmitters for Node and the browser. Easy for any developer level, use the same exact code in node and the browser. No frills, just high speed events!
AWS SDK for JavaScript Iotdeviceadvisor Client for Node.js, Browser and React Native
Nexus TypeScript SDK
Keyboard Navigation Detection for Web
Appium API for dealing with iOS devices
Handlers for `DeviceMotionEvent` `DeviceOrientationEvent` `DragEvent` `FocusEvent` `GamepadEvent` `KeyboardEvent` `MouseEvent` `TouchEvent` and `WheelEvent`. These handlers normalize and filter event details to make them easier to interpret.
Wrapper around Apple's simctl binary
Resolve a URI relative to an optional base URI
The runtime API for Netlify Functions
<p align="center"> <img src="https://raw.githubusercontent.com/AhsanAyaz/ngx-device-detector/master/assets/logo.svg" width="200"> </p>
Check if passive events are available on the current device
GitHub OAuth App authentication for JavaScript
when you want to fire an event no matter how a process exits.
Detect if the current device support the specified emoji
tiny modular DOM lib for ie9+
Universal Server.
React hook for finding device pixel ratio (DPR), optionally capping/rounding
*An awesome drag and drop library for Svelte 3 and 4 (not using the browser's built-in dnd, thanks god): Rich animations, nested containers, touch support and more *
A javascript port of Matomo device-detector
Is the current JS environment a touch device?