Motion animation driver for Tamagui, powered by the [Motion](https://motion.dev) library and the Web Animations API (WAAPI).
Wobble is a tiny spring simulation library based on the equations of motion governing damped harmonic oscillators.
Mini game engine built on top of three.js
Stacks Hurry - A blockchain-powered rocket shooter game on Stacks chain with on-chain scoring, NFT minting, leaderboard, 2D vector physics, and a reusable arcade game engine
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development with great integrations into editors like Unity or Blender - and can be deployed onto any device! It is flexible, extensible and networking and XR are built-in.
Wireframe debugger for use with cannon-es https://github.com/pmndrs/cannon-es
Provides functionality for more accurate entity and projectile tracking.
a 2D rigid body physics engine for the web
The Cola.js physics simulation layout for Cytoscape.js
A lightweight 3D physics engine written in JavaScript.
Physics Plugin for three.js
A lightweight 3D physics engine written in JavaScript.
Physics system for A-Frame VR, built on Cannon.js
Physics integration bridge package for Plasius GPU renderer migration.
A library containing algorithms & abstract classes for building animations/games, regardless of the platform.
Add-ons and examples for A-Frame VR.
Yantra.gg Serverless Physics SDK for Real-time Multiplayer Game Development
Raycasting plugin for Phaser 3.
Computational framework for exploring unified physics through tensor formalism
To install, use:
Use Arcade Physics without Phaser.
To install, use:
Array manipulation, ordering, searching, summarizing, etc.
Force-directed graph layout using velocity Verlet integration.