Build tool and bindings loader for node-gyp that supports prebuilds
TypeScript execution environment and REPL for node.js, with source map support
Vite as Node.js runtime
The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.
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Node.js releases data
ECMAScript JS AST traversal functions
Detect Node.JS (as opposite to browser environment). ESM modification
better fetch for Node.js. Works on any JavaScript runtime!
PostgreSQL client - pure javascript & libpq with the same API
A Babel preset that enables parsing of proposals supported by the current Node.js version.
Build tool and bindings loader for node-gyp that supports prebuilds
Generates a pacman game from a github or gitlab user contributions grid
A PEG parser to read PGN (Portable Game Notation) games.
The string_decoder module from Node core
Node default behavior import resolution plugin for eslint-plugin-import.
Node.js native addon binary install tool
A Snapshot Interpolation library for Real-Time Multiplayer Games
render domhandler DOM nodes to a string
A pure JS HTTP parser for node.
Node is running but you don't know why? why-is-node-running is here to help you.
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
Get the Node ABI for a given target and runtime, and vice versa.
ECMAScript (ESTree) AST walker