No description provided.
A set of primitives based on Solid signals, used to trigger computations.
Library of primitives focused around component props.
A reactivity system. It gives ability to:
Control Flow primitives and components that require specifying explicit keys to identify or rerender elements.
The Map & WeakMap data structures as a reactive signals.
Primitives for creating scheduled — throttled or debounced — callbacks.
Reactive primitives for implementing transition effects in SolidJS
A collection of SolidJS utilities
A tiny, performant animation library for SolidJS
Universal router for SolidJS
Primitives for tracking HTML element size and position on screen as it changes.
Solid-specific linting rules for ESLint.
A Lucide icon library package for Solid applications.
Debugger of the Solid's reactivity graph — a cornerstone of all solid-devtools.
Collection of reactive primitives focused on styles.
hast utility to transform to preact, react, solid, svelte, vue, etc
A reactivity system. It gives ability to:
Webcomponents wrapper for Solid
Simple and complete Solid testing utilities that encourage good testing practices.
SolidJS bindings for Floating UI
<p align="center"> <a href="https://heroicons.com" target="_blank"> <picture> <source media="(prefers-color-scheme: dark)" srcset="https://raw.githubusercontent.com/tailwindlabs/heroicons/HEAD/.github/logo-dark.svg"> <source media="(pref
A collection of unstyled, accessible UI components for Solid, utilizing state machines for seamless interaction.
Components to manage animations for SolidJS