<div align="center"> <img width="200" height="200" src="https://s3.amazonaws.com/pix.iemoji.com/images/emoji/apple/ios-11/256/crayon.png"> <h1>@jimp/core</h1> </div>
Prebuilt darwin-arm64 binaries for bun-webgpu
Prebuilt win32-x64 binaries for bun-webgpu
A renderer implemented by WebGPU
Parser for the content attribute of the meta viewport
This package adds a GPU accelerated [WebGPU](https://www.w3.org/TR/webgpu/) backend to TensorFlow.js. It currently supports the following models: - BlazeFace - BodyPix - Face landmarks detection - HandPose - MobileNet - PoseDetection - Universal sentence
This is a GLSL-to-SPIR-V compiler for the Web and Node. It is a WebAssembly build of [glslang](https://github.com/KhronosGroup/glslang).
WGSL Parser and Reflection library
is a small and simple package that helps make your React Native app
Prebuilt darwin-x64 binaries for bun-webgpu
Anime4K WebGPU port
Monitor if a component is inside the viewport, using IntersectionObserver API
TypeScript definitions for react-map-gl
WebGPU for node
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Browser-side SDF font generator
use-viewport-size hook from `@react-aria` utils
A react hook to use the IntersectionObserver declaratively in your React app.
Storybook: Develop, document, and test UI components in isolation
Utility classes for text rendering in Three.js using MSDF (multi-channel signed distance fields) and bitmap fonts. Includes geometry with rich attributes for animations and WebGPU support.
A palette-first WebGPU retro engine for TypeScript, inspired by RetroBlit.
visx zoom
A virtual scroll React component for efficiently rendering large scrollable lists, grids, tables, and feeds
A highly configurable viewport/2D camera designed to work with pixi.js. Features include dragging, pinch-to-zoom, mouse wheel zooming, decelerated dragging, follow target, snap to point, snap to zoom, clamping, bouncing on edges, and move on mouse edges.