Control Flow primitives and components that require specifying explicit keys to identify or rerender elements.
The Map & WeakMap data structures as a reactive signals.
Primitives for creating scheduled — throttled or debounced — callbacks.
A Map based TypeScript Virtual File System.
`rrdom` is a virtual dom library that is used by `rrweb` to replay DOM mutations. It is a standalone library that can be used to create a virtual dom tree and apply patches to the real dom. It's used in `rrweb` to optimize replay performance especially wh
Reactive primitives for implementing transition effects in SolidJS
A performant drag-and-drop library for Angular that works seamlessly with virtual scrolling
A collection of SolidJS utilities
Opentelemetry resource detector to get container resource attributes
A batched diff-based DOM rendering strategy
A tiny, performant animation library for SolidJS
A component for efficiently rendering large lists of variable height items
Universal router for SolidJS
[](https://www.npmjs.com/package/prosemirror-virtual-cursor)
Primitives for tracking HTML element size and position on screen as it changes.
Core filesystem primitives: Node, Link, File, Superblock
Solid-specific linting rules for ESLint.
A Lucide icon library package for Solid applications.
A tiny but mighty list virtualization component, with zero dependencies 💪
A plugin for Tailwind CSS v3.2+ that provides utilities for container queries.
Collection of reactive primitives focused on styles.
Debugger of the Solid's reactivity graph — a cornerstone of all solid-devtools.
hast utility to transform to preact, react, solid, svelte, vue, etc
Morph a DOM tree to another DOM tree (no virtual DOM needed)