Typed ABI TypeScript package generated from Solidity artifacts
A meeting organizer. Events can be created and a champion is automatically chosen for each meeting.
Install wasm-pack `cargo install wasm-pack`
DuckDB node.js API
Hot-reloadable plugin-based UI platform
Provides safe and convenient methods to allocate, read, and write numeric values, strings, and typed arrays, within an ArrayBuffer heap, like the one used within WebAssembly and Emscripten modules.
Definitions and helpers for tracking Relay Lit Actions
This package temporarily houses the Airnode v1 protocol contracts. With the Airnode v1 release, these contracts will be migrated into the [Airnode monorepo](https://github.com/api3dao/airnode).
Shape unicode text so that renderers like WebGL and WebGPU can properly display the glyphs.
KGC Substrate - Deterministic, hash-stable KnowledgeStore with immutable append-only log
A Node.js module for custom memory management using the MeMS system, providing efficient page-based allocation and deallocation via a native addon.
MCP server for the USDD protocol across TRON, Ethereum, and BSC. Supports vaults, PSM swaps, USDD Savings, protocol monitoring, and AI-guided risk workflows.
Nowline XLSX exporter — five-sheet workbook via ExcelJS
MCP server for the USDD protocol across TRON, Ethereum, and BSC. Supports vaults, PSM swaps, USDD Savings, protocol monitoring, and AI-guided risk workflows.
Design patterns implemented in C++14
wasm build of gfx-rs/naga
AI Advisory Board CLI — convene a panel of Claude sub-agents on any business question, and turn the resulting action items into installed Claude Code skills.
Synchronized version Ammo physical library
Cross-platform page-size aware memory operations for Bun - BufferPool, PageArena, mmap/munmap, mlock, mprotect, Windows file mapping
Minimal WebGL2 plumbing — shader compile / link, uniform dispatch, texture cache, ping-pong framebuffer pool. Internal infra under @vysmo/transitions and @vysmo/effects.
MCP server for enabling memory for Claude through a knowledge graph
Subagent lifecycle via SDK/RPC/tmux
A lightweight TypeScript game engine for server-authoritative multiplayer games
Client library for the SuperCollider scsynth audio engine