Streaming progressive glTF LOD renderer (BatchedMesh/InstancedMesh tiers, network-lazy GPU-eager LOD streaming, on-GPU position lerping) plus the local bake/convert + streaming-download pipeline (tools/bake-*.mjs).
Function to import IFC file and convert it to gLTF
For usage documentation please visit https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/.
Framework-independent loader for the glTF format
Export formats for IFC-Lite
A plugin for parsing GLTF files
MaterialX material support for three.js and Needle Engine – render physically based MaterialX shaders in the browser via WebAssembly
Easily display interactive 3D models on the web and in AR!
JavaScript utilities to create .XKT files
Render GLTF files to PNG images in completely native JavaScript without WebGL/OpenGL.
GLTF LOD loader for Three.js
Tools for validating 3D Tiles tilesets.
Ali Mesh Compression & Ant Man Comprssion
gltf-loader
Node wrapper around FBX2glTF tools.
WebGL-based 2D/3D viewer engine built on Three.js. View DWG/DXF/PDF files in the browser with no server required. Supports glTF, OBJ, FBX, IFC, STL and BimTiles formats.
GLTF to JSX converter
Utility plugins for threepipe using gltf-transform to optimize/compress glTF files.
X_ITE X3D Browser and VRML Viewer — View and Manipulate X3D, VRML, glTF and Other 3D Sources in HTML
GLXF (GLTF eXtended Format) loader for Three.js - composite scene format for WebXR applications
NG-Expoder is an angular library and based on - [primefaces](https://www.primefaces.org/primeng-v11-lts/#/)- controls and it help you to create forms and page elements like (tables - chips - contexture) using json object and you can create the following t
Vite plugin for GLTF/GLB optimization during build using gltf-transform
Standalone VRM and VRMA custom extensions for @gltf-transform/core.
A WebGL2 Enterprise PBR sample renderer