Three Viewport Gizmo is a highly customizable standalone interactive three.js view helper controls, allowing effortless integration with popular camera libraries.
This package implements the **high-performance** THREE.js-based rendering engine for MLightCAD. It renders DWG/DXF entities as interactive 2D/3D graphics using advanced THREE.js optimization techniques to deliver exceptional performance for large CAD file
React Native binding of llama.cpp
Framework-agnostic WebGPU runtime for fullscreen WGSL shaders with explicit Svelte, React, and Vue adapter entrypoints.
Include React Three Fiber components in a Remotion video
TypeScript declaration files for deck.gl
An animation library for JavaScript and React.
The implementation of VRM Animation
BSD licensed community fork of mapbox-gl, a WebGL interactive maps library
An ESLint plugin which provides lint rules for @react-three/fiber.
Badgr, run or serve GPU workloads from one command
3D font rendering and text layout engine for the web
VR/AR for react-three-fiber
Advanced lighting WGSL modules and planning profiles for @plasius/gpu-worker.
A GPU-accelerated computing library for physics simulations and other mathematical calculations
headless, pure js raytracing renderer drop in for three.js
physics based hooks for react-three-fiber
JavaScript 3D library
Pure GPU, instanced, screen-projected lines for regl
Shared browser-safe demo runtime and asset helpers for the Plasius gpu-* package family.
WebGPU worker runtime with a lock-free job queue for WGSL workloads.
CSG library for use with THREE.js
Extract and inline critical css with emotion for server side rendering.
An another Node binding of whisper.cpp to make same API with whisper.rn as much as possible.