[](https://discord.gg/poimandres)
Mechanisms that provide physics based and non-physics based linear and angular interactable controls for the Unity software.
Utils for Selenium IDE (e.g., code export)
Translate & localize your games to reach new markets. Integrate Crowdin + Unity Localization package to translate content within your tables (strings and assets) and download translations into Unity. With Crowdin, you can invite your community to translat
The full stack toolkit to build onchain app UX.
Wasm tools for @arkntools/unity-js
Keijiro's basic asset collection for Shader Graph
The full stack toolkit to build onchain app UX.
Databricks SDK
CodeGraphy C# plugin
The C# extension for classic generators in AutoRest.
A tool to build unity project by Typescript.
Generate docs using react-docgen, and output to Markdown, json or CSharp ViewModels.
Library compatible with C#'s BinaryReader class
Sistema de ingenieria de software auto-evolutivo multi-runtime polyglot con 61 agentes, 178 habilidades, 44 comandos, 71 reglas y 44 hooks. Soporta 11 lenguajes y 7 runtimes: Claude Code, OpenClaude, OpenCode, Gemini CLI, Cursor, Codex CLI (soporte comple
ONNX Runtime Extensions for Unity
Twilio Sync client library
Unity MCP Server — Multi-agent MCP server for Unity Editor, designed for Claude Cowork. By AnkleBreaker Studio.
Input wrappers for the Unity Input Manager and a collection of common input prefabs.
TypeScript types for CinaConnect Unity SDK C# API surface
Unified address space for data services
Minis: MIDI Input plugin for Unity New Input System
libsoundio for Unity
MCP server and Unity Editor bridge — enables AI assistants to control Unity for AI-assisted workflows