Array manipulation and table processing utilities for TypeScript.
A tool to generate Typescript handlers Swagger paths.
This_is_the_rest_API_for_agile_AI
Convert radians to degrees
Compute an absolute value.
Compute the inverse cotangent of each element retrieved from an input strided array via a callback function.
Headless calendar engine — date math, month-grid model and the useCalendar hook. Zero runtime dependencies. Shared by the Dashforge MUI and Tailwind calendar suites.
Compute the hyperbolic arctangent of each element retrieved from an input strided array via a callback function.
Compute the absolute value for each element in a single-precision floating-point strided array according to a strided mask array.
A diamond square minecraft generation
Round each component of a double-precision complex floating-point number toward positive infinity.
Pi extension: Zero-setup multi-backend OCR — MinerU (free cloud), Ollama (local GPU, LaTeX formulas), Pix2Text (local Python). Extract text, formulas, and tables from images and PDFs. Default: zero config, works out of the box.
Create an iterator which computes `exp(x) - 1` for each iterated value.
Generate a zod and zod-form-data schema for any graphql api
Library that generates Typescript clients based on the OpenAPI specification.
Datai SDK which has useful libraries to help building projections
A plugin for [GraphQL Code Generator](https://www.graphql-code-generator.com/) that exports GraphQL documents from a generated file adjacent to where they were defined.
##### Updated on 12 January 2022
Create an iterator which computes the inverse coversed cosine of each iterated value.
Evaluate the ramp function for each element in a single-precision floating-point strided array according to a strided mask array.
Compute the hyperbolic arcsine of a number.
Create an iterator which computes `gamma(x+1) - 1` for each iterated value.
Compute the arccosecant (in degrees) of a double-precision floating-point number.
Code generator that transforms YAML schema definitions into TypeScript ECS (Entity Component System) classes for Lagless simulations. Reads declarative schema files describing components, singletons, filters, inputs, and player resources, then generates t