Noise Shader provides lightweight 2D/3D gradient noise functions for shader use.
High Performance Layer 1 / Layer 2 Caching with Keyv Storage
No description provided.
React-based UI component library implementing Fluent UI design for Univerus internal projects
Finite key-value map using the Least Recently Used (LRU) algorithm where the most recently used objects are keept in the map while less recently used items are evicted to make room for new ones.
XS Advanced Container Security API for node.js
Format and parse HTTP Cache-Control header
A least-recently-used cache in 35 lines of code
OCSP Stapling implementation
Run AI inference in Unity Engine.
Test if a value is an array of probabilities that sum to one.
<div align="center">
Client for the Sigstore TUF repository
Caching adapter for axios
TypeScript-based caching decorators
Simple CLI for compiling a Node.js module into a single file, together with all its dependencies, gcc-style.
PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations,
Svelte stale while revalidate (SWR) data fetching strategy
GJS TypeScript type definitions for Unity-7.0, generated from library version 7.0.0
simpler faster substitute for LRU
Create binary artifacts hosted by github and install them without compiling.
Cache optimised for record like things
AWS SDK for JavaScript Elasticache Client for Node.js, Browser and React Native
Simple key-value storage with support for multiple backends