This component is an A-Frame implementation of real-time rendering for '3D Gaussian Splatting for Real-Time Radiance Field Rendering'
thick line component for A-frame based on THREE.meshline.
an A-Frame component and primitive for boxes with rounded edges
Material UI based primitives and components for use in your aframe projects.
Gradient sky with adjustable sun in A-Frame
A Curve component to draw curves with some extras in A-Frame.
A-Frame GIF Component to display GIF animation as a material for A-Frame VR.
A-Frame motion capture components
A component to extract parts from a GLTF model into their own A-Frame entities.
Sky primitive using a simple (and fast) gradient away from the sun. For A-Frame WebXR.
An A-Frame component for controlling Object3D layers.
This package is the main `vitessce` package on NPM. It exports the `<Vitessce/>` from `@vitessce/all` for backwards compatibility.
A-frame WebXR system
A web framework for building multi-user virtual reality experiences.
Digital twin smart home proof of concept
Enables the user to move objects in 3D space using a mouse on desktop.
networked-aframe Janus network adapter
A component renders text from generated canvas for A-Frame.
Renders 3D plots of functions and data
A-frame particle system using the Shader Particle Engine from squarefeet.
Dataarts dat.gui for A-Frame components
A visual inspector tool for A-Frame.
An A-Frame component for quickly creating rooms connected by doors.
A linear interpolation component for A-Frame.