The official, runtime independent Language Service for GraphQL
Contains many types related to manipulating a Minecraft world, including entities, blocks, dimensions, and more.
MCP server for interacting with Azure DevOps
A pure-JS module to read TLS client hello data and fingerprints from an incoming socket connection
Zero dependencies, gracefully terminates HTTP(S) server.
The `@minecraft/server-net` module contains types for executing HTTP-based requests. This module can only be used on Bedrock Dedicated Server.
This library emulates ioredis by performing all operations in-memory.
Zero-dependency, HTTP/1 safe, simple, GraphQL over Server-Sent Events Protocol server and client
Model Context Protocol implementation for TypeScript
Flmngr file manager (Local disk / Amazon S3 / Azure Blob)
The official TypeScript library for the Retell API
Full-stack <head> manager built for any framework.
JavaScript Server SDK
Matrix Client-Server SDK for Javascript
Websocket Client & Server Library implementing the WebSocket protocol as specified in RFC 6455.
The @minecraft/server-gametest module provides scriptable APIs for scaffolding and testing content experiences in Minecraft.
- [What is this?](#what-is-this) - [Manual import](#manual-import) - [How it works](#how-it-works)
vue-i18n extensions
A Node.js socks5 server implementation enabling fine-grained connection control.
A websocket transport for GraphQL subscriptions
Implementation of the SPDY protocol on node.js.
TypeScript definitions for oauth2-server
Build real-time applications powered by [Durable Objects](https://developers.cloudflare.com/durable-objects/), inspired by [PartyKit](https://www.partykit.io/).
Apollo Server plugin that adds New Relic Node.js agent instrumentation.