PixoSpritz - A WebGL-based game engine and editor ecosystem
Resources for conservation, development, and documentation of endangered, minority, and low or under-resourced human languages.
tiny unit testing framework for ANSI C; Lewis Van Winkle (2015).
Discord Jam 2 Game Entry
Safe scripting language runtime - parse, interpret, call functions, return typed values with hard limits
Teal language support for Coc.nvim
Some wrapper code around Zenroom to make it behave the way I want it to and deal with some minor bugs.
an easy tcp server
[etlua](https://github.com/leafo/etlua) grammar for tree-sitter
URL and Query string parser, builder, normalizer
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A simple library for two-step type-narrowing
A Luau library for calculating displayed width of Unicode characters and strings
Verify documentation code snippets by running them in sandboxed Docker containers
Enoria Roblox GUI Lua Framework command line tools
Declarations for tiny-ecs, an Entity Component System for Lua
Neovim bun client
A quaternion library for Roblox (typings fix)
A library for FiveM UI communication between Lua and React
Runtime-agnostic, store-pluggable rate limiter with standards-compliant headers for Node & Edge.
Reliable queuing system using Redis as the message store.
Serve static files with luvit.io and Utopia
unocss language server
Simplifying requests out of Roblox making HttpService easier.