Emeric's tools, helpers and components for Unity. Now all packaged in one (previously emericoude.unityextensions).
HAX CMS series of elements to provide a full on CMS
A data model convert between Markdown string and data of EditorJS
Provides state management when only one child can be selected at a time.
Protobuf generated TypeScript types
A CLI tool that uses AI to automatically generate meaningful git commit messages based on your changes
three.js based, unity like game engine for browser
The `utils` repository is a package created to streamline development across various codebases of TypeOlymp. This package includes a collection of `enums`, `expressions`, `formatters` and `mappers` that can be easily integrated into different projects, en
Common configuration files used across projects.
Internal utility for testing.
OpenCode plugin to create git tags and publish GitHub releases with semantic versioning.
Sync & build tool for Profoundjs IBM i development
A module for handling Fassung data.
A full `git commit` -> `changelog` -> `release` workflow & convention.
A highly customizable Changelog Generator that follows Conventional Commit specifications ⛰️
Automated conversion of media-image/
Command-line interface for BrowserStack Accessibility Linter
types for the varius projects of the company
MediaPipe hand landmark detection neural network model for Unity Barracuda
Utility to ratchet down ESLint errors.
tools to calculate some metrics out of git repos
JS utils for interacting with MIT Open Course search
A Model Context Protocol server for Unity
Agent-native, GitHub-shaped forge — JavaScript SDK. Write files, commit, and push from any runtime with no clone required.