Serving static and templated files
bevy_proto with typetag support
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Uses ViteJS to compile frontend assets and embeds the results into your Rust binary. (Serves from the ViteJS dev server in development.)
Uses ViteJS to compile frontend assets and embeds the results into your Rust binary. (Serves from the ViteJS dev server in development.)
Uses ViteJS to compile frontend assets and embeds the results into your Rust binary. (Serves from the ViteJS dev server in development.)
Uses ViteJS to compile frontend assets and embeds the results into your Rust binary. (Serves from the ViteJS dev server in development.)
Uses ViteJS to compile frontend assets and embeds the results into your Rust binary. (Serves from the ViteJS dev server in development.)
bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file
Runtime map rendering via bevy_ecs_tilemap for bevy_map_editor
Authentication and project management for `potree` point clouds.
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