Write HTML in Rust.
Pure-Rust glTF 2.0 + .glb 3D scene codec — implements oxideav-mesh3d's Decoder/Encoder traits
Deterministic 3D mesh, contour, and export primitives for spatial omics fields.
A Rust library for defining value objects using procedural macros.
Macro implementation for the valobj crate - you should depend on valobj, not valobj_macros.
A fully spec-conformant XML library
Represent an XML as a read-only tree.
Hexagonal utilities
Non-validating XHTML Tree-based parser.
glTF 2.0 data model with vendor extension support
Generate typesafe Rust bindings from WGSL shaders to wgpu
Library for declaring nestable ANSI styles in const context
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Specific normalizers that we commonly use in our apps