An implementation of the autotiler algorithm
A rusty implementation of LDTK autotiling
Tiled-compatible terrain autotile system
An autotiler for Fyrox game engine
Some plugins for Sway
Load data from LDTK, index it and make it accessible through Bevy assets, extract and use autotile rules
Autotiling for SwayWM and i3WM
Full-featured map editor for Bevy games with autotile support
An extension to bevy_ecs_tilemap, allowing for configurable tilesets, auto tiling, and more using the bevy_tileset crate
Sway IPC daemon
Sway layout and focus helper daemon that adds spiral and stack-main autotiling plus opacity and window renaming.
Complete 2D tilemap editor and runtime for Bevy games