A 2D physics engine built in Rust using Macroquad.
Block Breaker game engine - ball physics, paddle control, collision detection. Play at https://block-breaker-game.com
Git-native task tracker for parallel agent workflows
A colorful interactive physics simulator with thousands of balls, but in your terminal.
Dragon ball Z Fight game
A comprehensive 2D game engine built in Rust with ECS, rendering, audio, assets, animations, and scene management
3D 6DF framework/engine for approach&click quests in rectangular chambers with objects consisting of balls.
A toy ray tracing engine based on Ray Tracing In One Weekend in Rust.
Babal core logic library, low-level things which are game-engine agnostic.
WebAssembly bindings for the OxiPhysics engine
Control software for PFPU2 automated brain detection system
Breakout/Arkanoid-style game built in Rust using the Bevy engine, with physics powered by bevy_rapier3d
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