Digital signal processing based on real or complex vectors in time or frequency domain.
Digital signal processing based on real or complex vectors in time or frequency domain.
Digital signal processing based on real or complex vectors in time or frequency domain.
A Rust library for fixed-point digital signal processing (DSP) algorithms.
Block-based audio DSP graph system with oscillators, effects, modulators, and realtime-safe processing
Digital signal processing based on real or complex vectors in time or frequency domain.
A library for making it easier to work with buffers of audio data
Comprehensive DSP graph and synthesis library for developing a modular synthesizer in Rust, such as HexoSynth.
Cross-platform game audio engine for Rust (native + WASM)
Compiler intrinsics used by the Rust compiler.
Modular audio processing library including MKAU plugin format based on Rust.
A highly parallel Perl 5 interpreter written in Rust