Simplified game networking
Event-based networking API built on bevy_simplenet
A client-server networking library for Minecraft with Bevy.
Extends bevy_replicon with attribute-based visibility control
Simple server/client channel implemented over websockets with support for Bevy
Procedural macros for bevy_event_bus
A spicy 🌶🌶🌶 and simple networking plugin for Bevy
This is a prototype of a networking crate for bevy. This create provides a low-level networking plugin built on top of laminar.
Provides a cross-platform client that can send/receive messages to/from a server, and has a pool of in-scope entities/components that is synced with the server.
A server that uses either UDP or WebRTC communication to send/receive messages to/from connected clients, and syncs registered Entities/Components to clients to whom they are in-scope.
Common functionality shared between naia-server & naia-client crates
A simple networking plugin for bevy.