Event modifier pattern macros for Bevy
Utility to reload libraries on change. For faster feedback cycles.
Compile-time trait reflection for Rust
Derive macros for bevy_midi_params
A flexible pin/charm system for Bevy games, inspired by Hollow Knight's charm system
bevy_ecs macros, simplifying child spawning and picking!
A modern developing art for reliable and efficient Agent-based Model (ABM) simulation with the Rust language.
Bevy plugin for managed audio playback
Derive macros for bevy_audio_controller
Hardware MIDI controller integration for live parameter tweaking in Bevy games
ergonomic reactive Bevy UI library powered by FRP signals
A game framework designed specifically for Deltarune / Undertale fangames.