Bevy plugin providing priority based event handling
A 2D fog of war plugin for Bevy
Build environments for reinforcement learning with bevy
Observer-driven finite state machine framework for Bevy ECS with variant-specific events and flexible validation
Intent-aware, thread-smart memory allocation for Rust game engines
Fact-Rule-Event system for Bevy engine
2d Game Animation Engine built for Bevy
Server-client networking library for the Bevy game engine with modular architecture
Helper library to use Lightyear with Avian2d
Helper library to use Lightyear with Avian3d
Utilities to run a bevy app on the web
Optional, additional utilities for the bevy_tween crate