A test harness for running GPU compute shaders in Bevy and reading back results for CPU-side assertions
2D seeded noise primitives for Bevy with matching CPU and WGSL implementations
Automatic differentiation using Bevy ECS as computation graph
Low-level networking for Bevy
A modular picking plugin for Bevy.
bevy swarm diagnostic, event, metric, and telemetry client
bevy swarm diagnostic, event, metric, and telemetry client
Engawa (縁側) — typed render-graph IR for pleme-io GPU consumers. Bevy-inspired render-graph design distilled to mado-shaped needs: no ECS, no game loop, no asset pipeline. Pure-data IR + topo sort + cycle detection + integration with garasu's headless GPU primitives.
A GPU-based radix sort plugin for Bevy
An AI-powered code review tool with elegant Bevy-based TUI
bevy support for e2e packed to planar bind groups
A general-purpose animation library for Rust — tweening, keyframes, timelines, and physics.