Proto-driven NPC definitions for Bevy games — compiles npcdb.proto into typed Rust structs with a searchable registry.
Behavior as entities!
Game-agnostic behavior tree engine for Bevy — composable nodes, cooldown tracking, and observation traits shared across Minecraft, Bevy Isometric, Discord MUD, and Unity.
A Bevy plugin for creating a npc ai.
A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.
Runtime map rendering via bevy_ecs_tilemap for bevy_map_editor
AI-powered Bevy game development assistant with GPT/Claude integration
A lightweight, strictly deterministic procedural generation library for Rust
Observer-driven finite state machine framework for Bevy ECS with variant-specific events and flexible validation
Complete 2D tilemap editor and runtime for Bevy games
Dialogue tree types and runtime for bevy_map_editor
LocalGPT Gen — AI-driven 3D scene generation