Dynamically interact with struct fields using their names
Derive implementations for bevy_property
A generic way to define properties as static, random, or randomized on an interval
Allows reading tiled maps with properties
Mass property computation for Bevy's geometric primitives.
Tool to load SVG to bevy, adding properties based on the style
A Bevy engine plugin for loading Magica Voxel world files and render materials directly in Bevy as a scene graph.
A reflective property inspector widget built on Bevy, Quill and Quill/Obsidian.
Bevy UI styling using CSS
Load, store, and apply type-erased materials in Bevy
Schema validation for bevy_map_editor entity types
Expansion and fixes based on bevy_ecss. Allows for using a slightly wider subset of CSS to interact with Bevy ECS. Now on Bevy 0.13!