Tilemaps with chunks for the Bevy game engine, a simple-driven game engine and app framework
Common types used across Bevy Tilemaps
A Tilemap crate for the Bevy game engine with a focus on large map sizes and ECS sparse maps
bevy_mod_picking support for bevy_ecs_tilemap
An extension to bevy_ecs_tilemap, allowing for configurable tilesets, auto tiling, and more using the bevy_tileset crate
Lightweight 2D tilemap generation with Wave Function Collapse / Model Synthesis for Bevy
A GPU accelerated tilemap for bevy
A Bevy plugin for loading Tiled maps
A tilemap rendering plugin for bevy which is more ECS friendly by having an entity per tile.
Refreshingly simple tilemap implementation for Bevy Engine.
Runtime map rendering via bevy_ecs_tilemap for bevy_map_editor
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.