Provides ECS World serialization functionality for Bevy Engine
Various crates for open world rendering in Bevy
World access module for bevy_serde_lens.
An experimental ECS world snapshot system built on Bevy, featuring structured archetype storage and manifest-based serialization.
A crate for managing serialization with moonshine_save + wrappers.
Blazingly fast, schema based human-readable serialization crate for the bevy engine.
Stateful, structural and human-readable serialization crate for the bevy engine.
Save/Load framework for Bevy
An experimental ECS world snapshot system built on Bevy, featuring structured archetype storage and manifest-based serialization.
Elicitation-enabled Bevy ECS tools for code generation and game development
A framework for saving and loading application state in Bevy.
A framework for saving and loading application state in Bevy.