Back to the basics, Clojure-inspired, generic text parser
Tools for developers, to build services with a uniform standard (node_modules/envs/logs).
JSON BlockTree ↔ MJML codec. DOM-free, hand-rolled SAX parser + deterministic serializer.
BlockTree is a novel implementation of a blockchain that, rather than forming a linear chain of blocks, forms a tree of blocks, with each block having an arbitrary number of child blocks. This enables more flexible, creative, and participatory processes,
Fast, maintainable, optimal, component-oriented CSS.
Core types and interfaces for block-renderer
⚒️ An SDK for building applications on top of Uniswap V3
🛠 An SDK for building applications on top of Uniswap V2
Universal block-tree rich-text editor + renderer for Skulptor CMS. Source-of-truth block tree with surgical DOM projection. No execCommand, no innerHTML re-sets, no cursor jumps.
⚒️ An SDK for building applications on top of Uniswap V3
Module for generating short, fixed-length, sequential UUIDs ideal for indexing in various tree based structures
Render WordPress block markup from JSON block trees using native serialization
The **Blocks Runtime** is the "operating system" for blocks. It owns the **canonical Block Tree**, executes block lifecycles, renders UI (via adapters like `@blocks/renderer`), and emits/consumes **deltas** that keep external representations in sync.
React adapter for dnd-block-tree — drag-and-drop hierarchical block trees
Svelte 5 adapter for dnd-block-tree — drag-and-drop hierarchical block trees
Web Components runtime for Blocks documents.
Headless block editor engine built on ProseMirror. Provides document model, commands, pagination, and layout primitives for building rich text editors.
Rust version for BlockTree's owcrypt library
Binary for running user code in the blocktree system.
Library for components of the blocktree system.
Mining process for the blocktree system.
Networking process for the blocktree system.
Master process for a node in the blocktree system.
Process providing data storage to the blocktree system.
A performant implementation of the HotStuff consensus algorithm in Rust.