The easy sync/async foreach
GLM/GAM from scratch in C11 -- elastic net, lasso, ridge, MCP, SCAD, SLOPE, group lasso, fused lasso, Cox PH, multinomial, Huber, quantile, B-spline/tensor smooths, pathwise coordinate descent
numerical derivatives of one-variable functions
High-performance KAN (Kolmogorov-Arnold Network) for poker solver
Cubic spline approximation (smoothing)
Audit-grade interest-rate yield curve bootstrap and interpolation in pure Rust. Single- and multi-curve (OIS-discounted), discount/zero/forward/par views, full primary-source derivations. Zero dependencies.
Interpolation module for SciRS2 (scirs2-interpolate)
NURBS library with a CAD focus
Pure Rust Real-Time Control Systems Framework
Zero-allocation, const-generic implementations of Bézier and B-Spline curves in N-dimensional euclidean space.
Danbooru-API tag fetcher used by anima-tagger to enrich sidecars with human-curated booru tags.
An async Booru client for Rust
A command line tool to download images and tags txt from booru
An async Booru client for Rust
A command-line client to download images from Danbooru
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