WebAssembly bindings for the OxiPhysics engine
Physics engine — 2D/3D rigid body simulation, collision detection, constraints, and spatial queries for AGNOS
A simple, fast, and flexible Game Engine written in Rust, with simplicity in mind.
Blast stress solver for destructible structures, with optional Rapier3D integration
3D graphics rendering for embedded systems (fork of embedded-gfx by Kezii)
A 2D Spatial Hash which uses cubes, triangles and hexes.
Bevy integration for the Symbios L-System ecosystem.
Archetype ECS - High-performance Entity Component System with parallel execution
Git-native task tracker for parallel agent workflows
CPU path tracer written in Rust
Constructive solid geometry (CSG) on meshes using BSP trees in Rust