Simple library to pack components based on type in continous arrays
Component storages with arbitrary id spaces
A library to build modular emulator of Olivetti Programma 101
Bevy Engine's entity component system
ZComponents is a stupid component storage
Simple Entity-Component storage for tiny games.
Defines the ComponentGroup trait for managing a group of specs::Component instances and moving them between specs::Worlds
The data storage component for the secsy framework
Storage component of the CasperLabs Wasm execution engine.
Stack Tracing library.
Entity-Component-System for the Magma3D game engine
Minimalistic Data Structures and Entity-Component-System Library
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