HTTP Router for Mojo.js
D3 plugin for exporting SVGs. Based on svg-crowbar by Shan Carter
A library based on a Chrome-specific bookmarklet that extracts SVG nodes and accompanying styles from an HTML document and downloads them as an SVG file
💥 The web is hostile to AI Agents. We brought a crowbar. Universal documentation discovery MCP server.
D3 plugin for exporting SVGs. Based on svg-crowbar by Shan Carter
autonomous black-box web penetration testing. give it a URL, it finds everything exploitable.
A module help you automate AWS lambda function deployment
SASS Boilerplate for kicking off Projects
design mode implement
D3.js plugin to simulate electrophoresis by cutting text.
design pattern implement
A Javascript utility for converting an SVG's computed styles to inline styles
customized typescript eslint config
Tool to slice big, annotated SVG into WebMercator tiles
snippet to wrap errors in a boom object for hapi
Inlines styles for all elements in an SVG tree. Useful for creating SVG screenshots with libs like html2canvas.
Securily generates temporary AWS credentials through Identity Providers using SAML
Status bar for BSPWM
Converts native Python objects into serde_json Values and back again
Rust http interface for AWS lambda API gateway events
Rust http interface for AWS lambda API gateway events (attr macros)
This package provides a coherent set of manual accessor macros.
A library for using Source Engine files and data types
A CLI tool for generate random english words by length
Standalone commandline client for crowbar
Pry-based enhancements for both Rails 3 & 4 debugging. A compilation of opinionated pry packages to improve the debugging environment
Validates databags of crowbar.
Driver for creating Crowbar servers in Chef Metal.
Crowbar is an open-source, multi-purpose node deployment tool.
## Studio Game Demo App I made this app following along with The Pragmatic Studio's Ruby course found here: https://pragmaticstudio.com/courses/ruby. ## Install the gem I published the gem for this app on RubyGems.org. In order to install it, run `gem install studio_game_dylan_attal-1.0.0.gem` ## Run the app In order to run the app run the following command `studio_game` ## Summary This is a console app that simulates a game. Players are loaded from the `players.csv` file be default. Each player has a name and a starting health value, i.e.: `Larry,100` If the user wants, they can provide a different CSV file to load the players. For example, I've provided a file `my_favorite_players.csv` as an alternate list of players. The user should provide the file like so `studio_game bin/my_favorite_players.csv` Before the game is played, the user gets to decide how many rounds to play. At this point, the user can also terminate the program by typing in `quit` or `exit`: `How many game rounds? ('quit to exit')` Once the user provides the number of rounds, the game is played automatically. The user then sees 1. Which players are involved ``` There are 5 players in Knuckleheads: I'm Boba with a health = 100, points = 0, and score = 100. I'm Jango with a health = 90, points = 0, and score = 90. I'm Din with a health = 80, points = 0, and score = 80. I'm Klutz with a health = 105, points = 0, and score = 105. I'm Berserker with a health = 50, points = 0, and score = 50. ``` 2. Which treasures there are to find ``` There are 6 treasures to be found: A pie is worth 5 A bottle is worth 25 A hammer is worth 50 A skillet is worth 100 A broomstick is worth 200 A crowbar is worth 400 ``` 3. The results of each round ``` Round 1 Rolled a 3 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Boba has been skipped Boba found a skillet worth 100 points. Boba's treasures: {:skillet=>100} I'm Boba with a health = 100, points = 100, and score = 200. Rolled a 3 (StudioGame::Die) Rolled a 2 (StudioGame::Die) Jango got blammed! Jango found a bottle worth 25 points. Jango's treasures: {:bottle=>25} I'm Jango with a health = 80, points = 25, and score = 105. Rolled a 1 (StudioGame::Die) Rolled a 6 (StudioGame::Die) Din got w00ted! Din found a crowbar worth 400 points. Din's treasures: {:crowbar=>400} I'm Din with a health = 95, points = 400, and score = 495. Rolled a 1 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Klutz has been skipped Klutz found a bottle worth 12.5 points. Klutz's treasures: {:bottle=>12.5} I'm Klutz with a health = 105, points = 12.5, and score = 117.5. Rolled a 1 (StudioGame::Die) Rolled a 4 (StudioGame::Die) Berserker has been skipped Berserker found a hammer worth 50 points. Berserker's treasures: {:hammer=>50} I'm Berserker with a health = 50, points = 50, and score = 100. ``` Once the user quits, they see the final results of all the rounds: ``` How many game rounds? ('quit to exit') quit Knuckleheads Statistics: 2 strong players: Boba (115) Klutz (120) 3 wimpy players: Jango (85) Din (75) Berserker (40) Berserker........... 690 Boba................ 620 Din................. 575 Jango............... 235 Klutz............... 207.5 Boba's point totals: 100 total skillet points 5 total pie points 400 total crowbar points 505 grand total points Jango's point totals: 50 total bottle points 100 total skillet points 150 grand total points Din's point totals: 400 total crowbar points 100 total hammer points 500 grand total points Klutz's point totals: 12.5 total bottle points 25.0 total hammer points 50.0 total skillet points 87.5 grand total points Berserker's point totals: 50 total hammer points 200 total broomstick points 400 total crowbar points 650 grand total points ``` ## Rules of the game Each round, each player rolls the die. If a player rolls between 1 and 2, then they are `blammed`, meaning they lose `10 health`. If a player rolls between 3 and 4, then they are `skipped`, meaning they do not gain or lose points that turn. If a player rolls between 5 and 6, then they are `w00ted`, meaning they gain `15 health`. Each round, players can find treasure worth different points. Treasures are found randomly. Every game, there are two special players added: 1. `ClumsyPlayer`: this player's treasure points are cut in half. 2. `BerserkPlayer`: once this player is `w00ted` five times, it cannot be `blammed` in that game anymore—if this player rolls between 1 and 2, they are `w00ted` instead of `blammed`.
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