Fixed-memory, zero-allocation streaming statistics for real-time systems
High-performance object pools for low latency systems
Inline smart pointers for trait objects — Flat (inline-only) and Flex (inline with heap fallback)
High-performance ID generators for low-latency systems
Rate limiting and flow control primitives for real-time systems
High-performance conflation slots (SPSC + SPMC) for latest-value-wins scenarios
Single-threaded, event-driven runtime primitives with pre-resolved dispatch
Experimental single-threaded async executor (reference implementation; tokio is the supported path for production use)
Cross-thread event queue with conflation and FIFO delivery
A high-performance slab allocator optimized for predictable tail latency
Low-latency WebSocket, HTTP/1.1, and REST primitives. Sans-IO, zero-copy, SIMD-accelerated.
Fixed-point decimal arithmetic with compile-time precision
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