Simple lightweight event system.
Horizon Event System for handling events in the Horizon game server ecosystem.
A very super simple event system, only three functions: subscribe, unsubscribe and publish. (and a singleton, never mind.) Supports async. (see `main-async` in examples)
Macros for event_system.
system events monitor
A tui library that follows the MVC pattern
Event system for bmux terminal multiplexer
Procedural macros for bevy_event_bus
Dead-simple game event system for Rust.
UMICP Rust bindings for high-performance communication and matrix operations with tool discovery
UMICP Rust bindings for high-performance communication and matrix operations with tool discovery
Making authentication simple.
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