Declarative inline TUI rendering library for Rust
Macros for eye_declare
Lightweight layered 2D character animation runtime written in Rust.
A highly parallel Perl 5 interpreter written in Rust
CAPCO rule implementations for marque, consuming generated code from marque-ism
Generic text-based vendoring
Utilities and abstractions for composable WGSL shaders.
Sleep/wake cycle simulation for ExoGenesis Omega - memory consolidation during SWS/REM
Lab streaming layer (liblsl) bindings for rust.
Rust Spectral Colorimetry library with JavaScript/WASM interfaces
Žinoma - Make your build flow incremental
A file structure validator