This is a debugger for use with cannon-es and BabylonJS
some directives from vue
``` https://www.npmjs.com/package/ht-universal-line ```
Simple macro to create a fixed timestep loop for a game
A library for handling time in games. Game_time provides methods to track frame time in games. It allows decoupling game time from wall time as well as tracking and setting frame rate.
Pure-Rust bigWig/BBI reader and writer: header, chromosome B-tree, R-tree interval search, bedGraph/varStep/fixedStep section decode, zoom-level statistics, and a write_bigwig API that emits valid bigWig from (chrom,start,end,value) intervals.