Flat spatial partitionning algorithms and data structures
Pure-Rust AV1 codec — orphan-rebuild scaffold pending clean-room re-implementation.
A very fast static spatial index for 2D points based on a flat KD-tree.
A very fast static spatial index for 2D points based on a flat KD-tree.
Command-line tool for surface reconstruction of SPH particle data
Blazingly fast retained UI layout engine for Bevy ECS
Static AABB spatial index for 2D queries
Binary Space Partitioning (BSP) tree useful for 3D rendering. Works with flat polygons (triangles, quads, etc.).
Zero-render browser engine for AI agents — browsy.dev
Pure-Rust library for reading and writing vector GIS formats
A Wayland-native screensaver for Hyprland — fractal shaders on wlr-layer-shell overlays
3D spatial hash grid implementation optimized for speed. What it does/why you'd want one: https://www.youtube.com/watch?v=sx4IIQL0x7c