Static graph export for Statum machine introspection
Constrained flow engine — state machines that prevent invalid transitions at build time
Scheduling algorithms in Rust — job scheduling, flow shop, branch and bound, priority rules, fleet scheduling
Taven is a lightweight, modular engine for building control-flow systems — behavior trees, state machines, reactive logic pipelines, or anything that can be expressed as nodes and flows.
Multi-machine state synchronization for the Flow workspace manager
MoQT client library — QUIC transport, endpoint state machine, subscribe/fetch/namespace flows
HTTP/2 (RFC 9113) Wire-Codec — no_std Framing + Stream-State-Machine + Flow-Control + Connection-Preface + Settings.
Simple to use Finite State Machine
The sub package maintained by taven
The sub package maintained by taven
Complete machine learning framework in Rust - tensors, neural networks, 85+ ML algorithms, GPU acceleration, WASM, FFI, model serving, compiler optimizations, distributed training, and 8 hardware accelerators - all included by default
CLI for Probar: Rust-native testing framework for WASM games
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