Queue-of-queues container
Binary frame codec and protocol codec toolkit. Length-prefixed, delimiter-based, and custom framing strategies. Built-in varint, zigzag, bitfield, and packed struct encoding. Runtime-agnostic foundation under network-protocol crates.
Rust bindings for AMD AMF (Advanced Media Framework)
Simple crate to add framing capacity to datagram
Simple no-std framer for websockets (with alloc feature)
Simple no-std framer for websockets (with alloc feature) - internal macros
A SMPTE timeoce library for Rust
Convert anything to video and revert to normal!
Pure-Rust time-based scene / composition model for oxideav — PDF pages, RTMP streaming compositor, NLE timelines on one data model
TCP/Unix/TLS networking for clojurust — channel-oriented sockets over core.async
High-level library for imaging using Raspberrypi I2C and the MLX90640 thermal sensor
OpenCV based motion detection/recording software built for research on bumblebees.
Processa ficheiros video. Pode alterar bitrate, framerate, height, aspect ratio e elimina metadata.
Quick and easy video attributes -- width, height, bitrate, codec, duration, framerate.
A Chingu trait that handles game object movement via vectors. Speed and hastening are in pixels per second instead of pixels per tick, so your games run always with the same speed independed of the current framerate