Entity that can be uniquely identified.
This is a javascript interface for use inside of Four Winds Interactive's Content Player (c) 2017
return app icon from app stores
Rust implementation of the Canadian Forest Fire Danger Rating System
ISO/IEC 14443 NFC/RFID protocol implementation
This crate works with the `rocket` web framework and `rocket_db_pools` to automatically run migrations on startup using a faring and some generic type magic.
A simple Rust client for cfwidget.com
A tool to get the no. of words in a file
A simple Wifi CLI wrapper over the long and tedious nmcli using wifiscanner
A powerful, flexible and ergonomic way to manage action-input keybindings for the Bevy game engine.
A convenient, well-tested ability management suite. Built for the Bevy game engine.
Macros for the `leafwing_abilities` crate
Macros for the `leafwing-input-manager` crate
Input recording and mocking functionality for the Bevy game engine.
A flexible crate for managing game assets that share a common structure. Manifests are generated from on-disk data, and offer a straightforward way to quickly look-up and generate game objects.
Fixed-Width Data Interchange Compiler
A simple configuration registry tool by Fotonauts.
No description provided.
No description provided.
No description provided.